(a) Stakeholders:
- The company includes a) The Chief Executive Officer, b) Board of Directors, c) Project team d) Company stockholders, e) Employees (Managers, Engineers, Operators, Developers, etc.).
- The US Food and Drug Administration (FDA) and the US Federal Communications Commission (FCC) which are in charge of the overall safety of operations and product certifications.
- Gamers, Medical Practitioners, and Interaction Researchers who utilize the product.
- The general public who are the end consumers.
- Suppliers of parts for manufacturing the product (including VR headset manufacturers).
- Distributors who facilitate the sale and movement of the product.
Stakeholder Map:
(b) Stakeholder Allegiances
Advocates (individuals or groups driving the change) – Company CEO, Project lead team, Board of Directors, Managers
Followers (individuals or groups who support the project and go with the flow) – Engineers, Stockholders, Gamers, Medical Practitioners, Interaction researchers
Indifferent (individuals or groups who haven’t taken a stance) – Public, Suppliers, and distributors
Blockers (individuals or groups showing resistance) – Federal agencies
Stakeholder management strategies